default image for post
Creating a Natural Environment
March 26, 2010  |  by a.cangelosi  |  Alessandro Cangelosi, Beginner, Featured, Materials, Modeling, Tutorials

In this Modo Video tutorial we’ll see how to create a complete natural environment in Modo. We’ll see how to model it using some basic modeling features, then we’ll prepare the basic elevation model using Modo Sculpting features.

We’ll add a simple river mesh and then we’ll use procedural shaders and complex Modo shader layering system to create a procedural rock shader and a basic water material. We’ll use adaptive microtriangle displacement and bump mapping to achieve final rock look. Lighting will be based on internal daylight/skylight system to use global illumination to achieve a more natural result.

Support the site – Download includes:
  • High resolution video
  • Modo File


  • Subscribe to our Modo RSS Feed to receive our latest articles and education from Modo Cookie. Become a Citizen

  • 4 Comments


    1. Good tutorial. I’m sure this site will gain a lot of popularity as it continues to expand.

    2. Thanks a lot for all your tutorials.

    Leave a Reply

    Spam Protection by WP-SpamFree